Hello World

Author: Lynn Hogen-Esch

Modified: 2024-08-30

1. What are the controls to your game? How do we play?

  Hold G to spawn Spheres, S to spawn
Stars, A to spawn Cubes, D to spawn Capsules, and F to spawn Cylinders.
Also press escape to open the quit screen, from which you can quit the application (windows/mac builds)/stop the game (in editor). This button does not work in WebGL
 

2. What creative additions did you make? How can we find them?

  I added a Pause menu & I added the ability to change the shape that's being spawned into a capsule, cylinder, sphere or star instead of a cube. I also change the method of spawning shapes to be on button hold instead of just constant.
 

3. Any assets used that you didn't create yourself?

  I didn't create the default shapes, the UI button graphics, or the font (they are all the default editor assets)
 

4. Did you receive help from anyone outside this class or from anyone in this class that is not in a group with you?

  nope
 

5. Did you get help from any AI Code Assistants?

  nope
 

6. Did you get help from any online websites, videos, or tutorials?

  nope, only the unity documentation, I forgot how to write the getkeydown things
 

7. What trouble did you have with this project?

  I didn't have any trouble with this project
 

8. Is there anything else we should know?

  I created the Star asset using Tinkercad & combining a bunch of pyramids into the shape.
  
Published 15 days ago
StatusReleased
PlatformsHTML5
AuthorLynn HE

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